This large and e... By: Benimatic, AtomicBlom, Drullkus, Killer_Demon, quadraxis, Tamaized, williewillus. Search for a biome and get information about it. A bunch of miscellaneous patches for Minecraft. September 2014. Bug Fixes: * Removed Sevadus skull drop to prevent potential lag, Enhancements: * Add tooltips for Rustic bees * Added Primal's Stacked Logs and Charcoal Pit mechanics * Increased Rustic Apiaries crop aging frequency * Add Rustic bee advancement * Move Rustic bees to age 1 from age 2 * Add Twilight Forest trees to Bonsai pots * Add liveroot and liveroot block conversion recipes * Add liveroot to Twilight Forest loot chests * Staged loot in loot tables (chests, etc) * Add trollber to Twilight Forest loot tables * Enabled fishing! Bug Fixes: * Move Galacticraft's Tin Canister recipe to age 4 (#1201) * Remove 4x rice slimeball recipes (#1241) * Re-add Liquid Slime recipe (#1212) * Altered the Y level advancement description for Hematite ore (#1206) * Removed erroring items in the Tumbleweed drop list (#946) * Fixed the incorrect beach entry and added a few new biomes to the infinite water list (#1204) * Removed the Bauxite Entry from the Tough Dowsing Rod list (#1124) * Added the remaining flowers from Ferdinand's Flowers to the crusher lists to make dye (#1110) * Added back the Cyclic Block Placer since it was accidently hidden from JEI (#1129) * Due to recipe and staging issues, Rocket Fuel was unable to be created. Allows mob spawning to be gated behind custom progression. * Disable debug logging of failed item lookups by default, add config to allow enabling it. Used by jaquadro's mods. * LibEx (1.0.8) * Now required by Nether Ex (2.0.0+) * Mekatweaks (1.0.0) * More Overlays (1.14) * Playerbosses (0.1.0) * Proportional Destruction Particles (1.2.4) * Tips (1.0.7) * JustTheTips replacement * ZenStages (0.4.0-18) * Allows us to create staging modpacks far easier. * Fixes Aqueduct Water acting like a fluid tank and adds a config option to preserve that behavior * Fixes Mooshrooms fissioning into two cows and 10 mushrooms. * Fixed a bug that could force-close certain GUI's even if the block was blacklisted * Carry-Key could get stuck when entering through dimensions * More blocks are now rotated properly when placed down * Caliper (1.1.37) * CD4017BE Lib (6.3.3) * Ceramics (1.3.6) * Chargers (1.2.0.4) * Chisel (0.2.1.35) * Chisel & Bits (14.30) * Fix a crash when rendering invalid ghost blocks. * Fix: server crash if a drone carrying multiple buckets tried to milk a cow. * Forge MultiPart CBE (2.4.2.58) * GameStages (1.0.86) * Geolosys (1.9.2) * ADDED: Ore-swapping: replaces other mod ores with Geolosys ones after they've generated (like for Twilight Forest). * Add a config to render current state values in the tooltip. In Mittelfranken ist gutes Personal gesucht, gerade Stellenangebote rund um die Metropolregion Nürnberg, dem Regierungssitz Ansbach und der Hochschulstadt Erlangen sind heiß begehrt. Also you grain the secondary outputs for valid ores. By: LogicTechCorp, Eleazzaar, Nazenn, Vlakk, AnarchCassius, LapisWhovian, misterslim... Removes the Recipe Book button from the player inventory and crafting table GUI. You can confirm and play as normal (1.12-1.3.7) * Better Advancements fixed a uncommon rendering crash (1.12.2-0.0.6.24) * EmberRootZoo (1.12-1.3.7) * FastWorkbench (1.12.2-1.3.1) * SmoothFont (1.12.2-1.13.1), Bug Fixes: * The Enderman advancement should now only trigger after killing 1 type of endermen, not 6 * The Darklands advancement no longer triggers on a coralium swamp biome since this biome does not generate the intended mobs and blocks the player needs to find Enhancements: * The following animals have been added to work with Horse Power (I can't guarantee they are diligent workers): Pig, Cow, Llama, Wolf * Added a ritual in stage 1 to summon parrots using Abyssalcraft * Added some more parrot spawns to Swamps and Savannahs * Added a secondary trigger to possibly unlock the Baykok stage instead of killing the mob yourself. A library of generic code for my other mods, Wands that allow placing of multiple blocks at a time, By: octarine-noise (code), Meringue (textures). * Astral Sorcery rituals may not be active after upgrading. The feature chest is... A fully customizable Forge Energy (FE) based standalone jetpacks mod. * Fixed Auto User not gathering drops from certain plants and bushes. * Better With Mods (2.1.24) * Fix server crash with HCFurnace tooltips. Mod to help tweak progression of Minecraft. Connect your inventories and manage your items easily. Easter Egg with Actually Additions (#3140) * Disabled Coal Block to Diamonds in PneumaticCraft config to force it off. YOU DO NOT need to start a new world. * Add patch which lowers the expensive "player presence" check for mob spawners from being done every tick to being done every 10 ticks (by default; you can increase or decrease it). Many processing recipes have been removed in favour for other mods and/or had values tweaked. * Client Tweaks (3.1.8) * Torches will only be placed via right-click now if the offhand slot is either empty or also a torch tool * Connected Textures Mod (0.3.0.15) * Compact Machines (3.0.12-b215) * Try to avoid crashing when rendering TE in machine view. Among removing a few extra biomes and moving some biomes to their proper temperature zone, oceans have been further reduced. * Rustic (1.0.5) * Possibly fixed some bugs * RebornCore (3.8.7.295) * Scannable (1.6.3.19) * Fixes potential crashes/issues due to some mods still using null instead of ItemStack.EMPTY. * Fixed Bloodwood and Ghostwood planks crafting each others slabs (#3173) * Fixed Steve's Carts Liquid Sensor recipe to fit age 3 (#3152) * Fixed Better With Mod's Bamboo Chimes recipe to be craftable in age 1, and made the Metal Chimes recipe match * Fixed Primal Tech fibre torch to vanilla torch recipe to allow lit fibre torches (#797) * Disabled "pistons move t es" from Quark to prevent crash with Cyclic Redstone Clock (#3110) * Disabled "What is 11?" Restore bedrock after upgrading BedrockBGone. * Fixed RF Energy bars in machine GUI's not updating clientside when certain cables/fluxducts/generators would insert energy serverside. Die Plauderecke bietet allen Besuchern von Baby-Vornamen.de einen Ort, um ungestört über schöne Vornamen, die Schwangerschaft oder andere Dinge zu plaudern. Mod Updates: * Actually Additions (r135) * Advanced Mortars (1.6.21) * Antique Atlas (4.4.9) * The Biome id fix from 4.4.8 wasn't actually merged. Fixes potential timeout when first * SevTweaksNPC (0.0.4) * ( ͡~ ͜ʖ ͡°) * Simple Generators (2.0.11a) * Steve's Carts Reborn (2.4.19.99) * Fixed fluid manager not moving on when constantly using up the carts tanks. Jump near a wall and hold the wall jump key (LSHIFT). * Fix: Omnidirectional Hoppers now respect the sidedness of the block they pull from * Plastic Mixer JEI page now uses Ore Dictionary to show the dyes instead of hard-coded vanilla dye items. Adds Resource Crops, Armor, Tools, and other fun stuff! * Fixed broken recipe for Chemical Injector (#2000) * Inconsistent behaviour with barley (#1966) * Fixed being unable to craft Drying Rack with Yew slabs (#1944) * Fixed dupe recipes for the Map (#1798) * Fixed Quantum Storage Crate being hidden in JEI (#1967) * Fixed Crystallized Obsidian armour being staged incorrectly (#1477) * Fixed recipe for Fire Charm due to staging (#1807) * Fixed missed recipes for CarMod (#1852) * Fixed "Broken" tooltip from displaying on the Bound Blade * Moved raw and cooked ghast meat to age 2 from 3 (#1793) * Removed default recipe left in for Mechanical Squeezer (#1795) * Fix Bio-Mash not being able to be crafted in player inventory and in any 2x2 area of grid (#2019) * Fix End Crystal advancement * Disabled Liquid Coralium Transmutation to prevent massive lag (#1915) * Disabled Buildcraft fluid shards to prevent a dupe (#1602) * Fixed recipe for Filtered Buffer (#2014) * Fixed missing processing recipe for Ilmenite ore in the crusher (#1411) * Removed Automatic Fishing Net from villager trades (#2037) * Fixed staging for Elemental Inscription Tool: Dusk and hide Efficency Rune (#1075) * Fixed staging on various Blood Magic items (#1238) * Fixed staging on Charcoal piece (#1248) * Fixed old recipe not being removed for Arcane Ashes (#1779) * Fixed incorrect staging for Electrum/Constantan (#1517) * Remove slimeball dupe (#2040) * Fixed Lonsdaleite Cystal being missing in the Environmental Tech config (#1708) * The Ladder recipe now gives 3 instead of 1 * Switched the Unfired Porcelain millstone recipe to require white dye instead of bonemeal to stop a conflicting recipe interfering with progression * Added recipe for sextant (#1995) * Fixed staging issue with some light Oxygen Tanks (#2098) * Fixed recipes and staging issues with Cyclic baubles (#1994) * Removed casting recipe for Furnace Controller as it breaks progression * Fixed titanium shards dropping on GC ores which had no use (#1455) * Remove & hide and printing press until the mod is updated/fixed (#1429) * Fixed Immersive Engineering Excavator not harvisting ores as expected (#2008) * Moved the incorrectly item staged Stone Builder's Wand to stage 1 where it belongs * IE Crusher gives proper dye from wool -> string recipes & AA Crusher gives proper dye from flower -> dye recipes (#593) * Removed useless ironpane group from chisel * Removed some recipes of items that dont exist * Blacklist Compact Machines from Carry-On (#2193) * Removed conflicting Arc Furnace recipes (Any that used a metal dust as a primary item) * Fixed issue with mining Redstone ore with Silktouch not giving the correct ore block (#1875) * Fixed Iron duplication exploit involving Iron Bars in the Stoked Crucible (#2187) * Moved the Cyclic Dungeon Finder item to stage 3 and staged its recipe properly * Fixed Creative Jetpack Thruster being incorrectly staged (#2227) * Fixed Ender Crafter advancemnt triggering without both items being crafted. * Exchange Scepters updated to be compatible with GameStages, and working in off-hand. * Viescraft has been updated (which the mod did a refactor) this means that your ships will vanish, along with some items. A small mod that gives your tools XP and awards extra modifiers on levelup. * Fixed Hellfire Forge and Alchemy Table's shape-crafted-ness. Su... A mod that handles AbyssalCraft integrations. * Empty patterns can no longer be inserted in the pattern result slot in the Pattern Grid with hoppers. Player API gives third party mods managed access to the main player classes, A port of MineMaarten's PneumaticCraft to Minecraft 1.12+. * Extended Crafting (1.3.7) * Fixed combination crafting ignoring NBT * Fixed some shaped table recipes showing incorrectly in JEI * Added an indicator to JEI categories for table recipes with required tiers * Moved the shapless icons in in the table crafting JEI categories * Fixed the progress arrow in the Ender Crafter gui being incorrectly located * Fixed combination crafting not accepting items with NBT tags when no tags are set for an input item * Fixed lighting issues with some blocks * Fixed items with NBT not working in combination crafting recipes that don't require it * Fixed the Automation Interface outputting only stacks of 1 when auto crafting * Fixed the Automation Interface ignoring NBT when outputting during auto crafting * Extra Planets (0.3.8) * See: https://minecraft.curseforge.com/projects/extraplanets/files/2564038 * Farming for Blockheads (3.1.17) * Farseek (2.3) * Fast Workbench (1.5.0) * Contains a compat fix for a mod interaction bug between FW, RealBench, and AA. This site may not work correctly. DOWNLOAD DWARF FORTRESS CLASSIC 0.47.05 (January 28, 2021) Windows | Linux | Mac. The first few updates are specifically focused on bug fixes and major issues that halt game play. * MystAgrad Cloche Compat (1.2) * Add support for Tier 6 seeds in the Cloche. Alex Trebek's family donate his wardrobe to help the homeless, Halsey 'exhausted' by Instagram filter industry, Jenny Slate to play twins in self-penned ’90s-style’ comedy movie, Hemsworth brother keen for Wolverine role, Kate Beckinsale is 47 today & we have proof she hasn’t aged a bit, Zach Braff and Donald Faison using Scrubs podcast as ‘love letter’ to medical community. (#4071) * Removed Rusted Mineshafts from spawning * Mekanism ore crushing yielding incorrect amount of dust (now yields 2 dust) * Stage One Chisel recipe contained iron (which is unobtainable) * Many damaged items should now appear as staged Enhancements: * Graves will now have their outline highlighted * Applied Energistics standard energy cells are now available in stage 4 (#4082) * Increased Gasoline energy density in Advanced Generators to be the same as Simple Generators' (#4076) * Adjusted the spawning of many mobs to reduce lag or increase diversity: * Limited the amount of JAFF fish: * Cod: 20 * Clownfish: 6 * Pufferfish: 4 * salmon: 20 * Increased weight of hammerhead sharks and applied minimums and maximums * Limited pigs, cows, sheeps, and chickens to 100 to increase passive mob diversity * Limited the amount of Steppe wolves to 15 * Made all Custom-constrolled mobs spawn with minecraft spawning rules (per chunk) * Manyullyn alloying added to arc furnace (#3965) * Crusher recipes for stardust from starmetal ore and ingots (#3963) * Added ability for Apple Trees to grow in Bonsai Pots (#3916, #3917) * Add ground meat & meatball recipes for Modular Machinery (#3882, #4026) * Crafting stumps show cracks before breaking * Added recipe for corn seeds - work blade + corn cob (#4131) * Tweaked the biome texture for Void in Antique Atlas * Added repair options to the Volarkite using either a waterlilly or volarpad. SevTech: Ages is a massive modpack packed with content and progression. This should help with big modpacks with lots of recipes * Fix faucets trying to drain from the wrong side * Several smaller fixes/changes that got lost in translation * Try to impliment FastWorkbench * Tinkers' Tool Leveling (1.0.5) * Fix a rare crash when having a level up at the same time as dropping your weapon. The sound of trumpets echoes through the night... Tumbleweeds spawn around dead bushes in deserts. Note, all ores still spawn in the Overworld and Twilight Forest. See https://github.com/DarkPacks/SevTech-Ages/issues/3594#issuecomment-471080837 for a resolution. * Fix: items not always transferring in Logistics Network (using tubes & Logistics Modules) * Fixed drones having their AI overridden by carried entities (Entity Import program piece) * Fixed possible lockup (endless loop) on startup with drones * Fixed occasional crashes when teleporting into areas with client-side (TESR) renderers * Drones will now auto-equip the best (highest damage, taking enchantments into account) weapon in their inventory when entering combat (only applies with upgraded inventories, of course). Yay more libs! (#2106) * Added more food items to Nutrition (#2017) * Changed durability on the Dog Boots * Fixed staging on Iron Matchpick (#1503) * Removed recipe for Reinforced Mesh (#1415) * Added Black Iron recipe to the Arc Furnace (#1416) * Added more seeds to be pressed into dirt * Disabled the Extra Planets Radiation Mechanic * Added Death Compass drops to Player Skinned mobs * Add flower crushing recipes to Mekanism crusher (#1665) * Add Bronze Ingot alloying to Arc Furnace (#1665) * Added a Modular Machine to allow faster Compressed and Heavy Duty Plate Creation for stage 5 * Added an Advancement to alert players of the Spawner Seeker and its helpfulness when locating Galacticraft Dungeons * Set Quark deposit to chest default behavior to stack with existing instead of dumping your entire inventory (#2231) * Added The Betweenlands limestone to oreDict (#2196) * Adjusted the Astral Sorcery Aevitas attunement hunger and saturation per tick * Re-add Minecraft wool dying recipes * Ore Changes: * Ore processing has been changed in this version. Don't let the grass be between you and your prey! * Added usage for the Wolf Head (#851) * Changeds Starlight Advancement to use right click on the upgraded table (#978) * Added tooltips to the GC rocket schematics to help users on what planet to find them (#2052) * Added more foods to Cooking For Blockheads (#2051) * Moved the Blood Magic Sentient sword to Stage One and gave it a new recipe * Added support for any bucket type in Astral Sorcery recipes (#1809) * Any unsupported plank type for barrels will now make an Oak Barrel (#2085) * Disabled the Cyclic Shear block to force the path in the pack. * Animalium (0.3.7) * Increased Bear Claw Paxel's mining speed on blocks that harvest slower to make it faster than punching them. * Fixed the farmer (and other inventories) failing to add items if all items have a stacksize of 1. * Mob Stages (2.0.13) * Modular Machinery (1.9.6) * Modular Routers (3.2.1) * Added the Distributor Module, a way to distribute items across multiple target inventories. ©1999-2021 HOLLYWOOD.COM, LLC. Adds tiered backpacks and a system of modular upgrades to go with them! * Added Heating Unit * Apply it to an oven (via right-click) to power the oven via Forge Energy compatible mods * Added rendering of water inside the sink * Made tool racks and spice racks placeable on non-solid blocks (like glass) * Fixed crafting of recipes with tools not working when the tool is damaged * Fixed wrong rock material of the placed cutting board (instead of wood) * CraftTweaker (4.1.14) * Cucumber (1.1.3) * CustomMainMenu (2.0.9) * Cyclic (1.17.16) * Entity Detector lag busting: it now only scans serverside, and ticks 4 times per second instead of 20 times per second. * Mod Tweaker (4.0.10) * Modular Machinery (1.9.4) * Fixed problematic handling regarding I/O of fluids and energy leading to problematic interactions when I/O conditions were not fulfilled * Fixed Mekanism Gas integration not properly handling input/output checks * Modular Routers (3.1.4) * Mystical Agradditions (1.2.8) * Added a JEI description for Dragon Scales * Fixed the Insanium Ingot harder recipe using the wrong essence * Mystical Agriculture (1.6.9) * Fixed Superium armor not having step assist (and Prudentium armor having it instead) * Fixed Prudentium armor's model being messed up * Natura (4.3.2.49) * Flowers can now be able to placed on Topiary Grass * @SideOnly has been removed from getSubBlocks * Ore Excavation (1.4.118) * Fixed shears not working under particular settings * Fixed ghost blocks showing up after some excavations * OreExcavation Integration (2.3.3) * Overloaded (0.0.51) * PickleTweaks (2.0.16) * Fixed some tooltips having the wrong colored text with the latest Cucumber Library * Make only layer 0 of the repair kit texture get colored * Fixed repair kit texture being flat * Placebo (1.3.4) * Playerskin (1.0.5) * Fixed issue with blank loot table spamming servers * PneumaticCraft: Repressurized (0.6.3-186) * Fix: Server crash when Spawner Agitators are used in conjunction with the Despawning Spawners mod. But with all development processes things will get past QA. Compatible with Forge, Fabric, Bukkit, Spigot, Paper, and Sponge. * Fixed a dupe bug with certain items that have durability. Refined Storage add-on adding multi-block crafters and larger disks. A Minecraft Map Editor... that runs in-game! Magic mod that draws power from stars and their constellations.